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Design Gamification 2.0 for Training & Development

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Date(s) - 19/12/2017
2:30 pm - 5:30 pm

HKIHRM, Suite 1503, 15/F


Imagine you have just been assigned the task of “gamifying” some of your training programmes. Where do you start? How do you begin to think about using game-elements and game-thinking to create instruction that is engaging? How do you get started? Gamification is a certainly new field, but games are ancient. Gamification is the application of game elements to non-game problems, such as business and social impact challenges.

Let’s join this course and explore the trends and benefits of making training into games!

This 3-hour workshop is designed to give you a basic understanding of the power of gamification:
• Understand the mechanisms of gamification
• Learn why it has such tremendous potential
• Learn how to use gamification in the workplace effectively
• Look at real-world examples, and delve into related issues of design, psychology, and more


1. Definition of gamification
2. Why gamify?
3. Gamification design framework
4. Internal gamification
5. Workplace motivation
6. Case studies


Register here.

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